Game guide · JYDEJI
A practical guide to Sokoban
Start Sokoban by looking at the playing area and its controls. Push every crate onto a target. Look at what changes after your first action. Identify the playing area and the controls you need. Look at what changes after your first action.
Push two crates onto their targets in compact 7×7 rooms. The starting layouts can be solved; an unhelpful push may still trap a crate.
Something to practise
When a decision goes wrong, compare it with the common mistake described below. Start again only when you intend to leave the current round. Keep the objective visible.
The purpose of your moves
Push every crate onto a target. An attractive position is not enough unless the goal is met. Start with a deliberate move.
The order of play
- Move through empty floor.
- Push one crate into empty space.
- Never pull or push two at once.
- Undo a deadlock and continue.
Your inputs
Arrow keys or direction buttons. A careful first action helps you become familiar with the layout. Read the example below alongside these instructions.
Work through an example
A crate in a non-target corner cannot be recovered by pulling. Focus on why the action is allowed, not only its outcome. Check the stated objective.
A useful caution
Consider the player’s access behind crates. Read the feedback to see why an action did not have the expected result. When a decision goes wrong, compare it with the common mistake described below. Start again only when you intend to leave the current round.
Questions that come up during play
What is the goal of Sokoban?
For clarity: Push every crate onto a target.
On this playing page, how do I control Sokoban?
Here is the relevant explanation: Arrow keys or direction buttons.
While reading the Guide, what example helps explain Sokoban?
A crate in a non-target corner cannot be recovered by pulling.
While reading the Guide, what should I watch out for in Sokoban?
Consider the player’s access behind crates.
For this browser game, what format does Sokoban offer?
Here is the relevant explanation: Push two crates onto their targets in compact 7×7 rooms. The starting layouts can be solved; an unhelpful push may still trap a crate.
Which play mode does Sokoban use?
Here is the relevant explanation: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.
Where should I start with Sokoban?
Here is the relevant explanation: Move through empty floor.
For a quick reminder, do I need an account or a payment for Sokoban?
The key detail is this: No player account or payment is needed. Game scores are recreational results, not cash prizes.
As a new player, how can I find Sokoban again?
For clarity: Use the Games list or save this game page in your browser bookmarks. The Guide is linked from the playing page.
While learning, how do I report an issue with Sokoban?
Keep this in mind: Use the contact form and include the game name, browser, device and the actions that led to the issue. Do not send passwords or payment details.